If you have any sceneries purchased in FSS – you need to sign up for an account in ORBX Direct, and then use FSS License Transfer tool to get all the content to your account. Only then proceed with the installation. First, download the current version of FTX Central and then install or update your sceneries and ORBX Libraries. In my experience – following the proper procedure solves the problems. Free File Library. Additionally, you may download some of these core free utilities or products directly from this page. Virtual Cockpit Rain fix for FSX (1.1MB) - If you have FSX SP2 or Acceleration installed, you may have solid windows when in the virtual cockpit when it is raining with many addon aircraft.
I'm afraid that I didn't ask this question specifically enough in myother thread so I'm trying again.I use ORBX PNW and I like it a lot, I don't want to loose it. Is itpossible to use UTX to correct road placement in the PNW area withoutscrewing up the ORBX PNW scenery?If UTX is actually a new set of FSX textures it sounds like I wouldhave to choose between the nice looking ORBX scenery or the accurateUTX 'scenery'. IS THAT CORRECT??Is it possible to have an accurate representation of roads (primary,secondary, thirdary, N-ary ) in ORBX PNW?BTW: Do mesh addons screw up ORBX scenery?Thank y'all,DonKVic Baron13.12.13 14:50. Short answer - yes. I use UTX USA and UTX Europe with Orbx Globaltextures and they work very well together, just like you might have hadUTX and GEX textures working together. I did have just that, butuninstalled GEX and installed Orbx Global instead.
Using Globaltextures, there is no need to worry about scenery priorities.But. If you have an Orbx scenery area, like PNW or Central RockyMountains etc, etc, it's a bit more complicated. These do the same jobwith roads, landclass and 3D objects within their areas as UTX does(only even better, I reckon).
So to prevent conflicts and weirdproblems in areas where they overlap, you need to ensure that the Orbxscenery area(s) have a higher priority than the UTX files in the SceneryLibrary list. That means listing them in the Scenery library above theUTX entries (i.e. With a lower number).If you install the Orbx scenery area after the UTX area, that willprobably work out right. Or if not, you can move them up or down thelist manually. Also there is a tool in the Orbx 'Central' configuratorwhich can be used to lock the Orbx entries in the list above someparticular scenery entry, like the topmost UTX entry, so the prioritywill always stay right.Orbx have their own 'Vector' scenery area add-ons coming out shortly,which will do the same job as UTX over large areas, but until then I'mhappily using UTX USA and UTX Europe with a whole raft of ORBX sceneryareas.Mesh.Don't worry too much about different mesh scenery files. Itdoesn't matter much where they are in the scenery priorities.
FSX (andpresumably P3D) will use the one with the best (highest) resolution. (Arare case of common sense breaking out!).ArielDonK15.12.13 16:43. On Sat, 14 Dec 2013 10:44:00 +0000, Ariel wrote:Short answer - yes. I use UTX USA and UTX Europe with Orbx Globaltextures and they work very well together,If you install the Orbx scenery area after the UTX area, that willprobably work out right. Or if not, you can move them up or down thelist manually.Orbx have their own 'Vector' scenery area add-ons coming out shortly,which will do the same job as UTX over large areas, but until then I'mhappily using UTX USA and UTX Europe with a whole raft of ORBX sceneryareas.ArielArielSo to prevent conflicts and weirdproblems in areas where they overlap, you need to ensure that the Orbxscenery area(s) have a higher priority than the UTX files in the SceneryLibrary list.ArielAfter installing UTX I tried flying in two U.S. Locations.The first was in the Eastern US where I had no ORBX scenery. That wasfine.The second was KAWO in the area covered by ORBX PNW.
That airport wastotally screwed up compared to the great job that ORBX did in modelingit. Before I got off the ground, my computer crashed (probably not thefault of UTX) and I didn't feel like doing anymore flying after areboot.The KAWO problem would likely have been fixed by giving a lowerpriority to UTX BUT. I don't like the way ORBX does roads. Manyroads are missing or they often just fade into nothing or simply deadend.From what I saw flying around KMUU (small grass strip in central PA)the UTX placement of roads was more realistic than what ORBX models intheir scenery areas.I'm not at all surprised by this, in fact, it's exactly what Iexpected when I installed UTX. What I would like to see is my ORBX PNWscenery but with accurate, road placement that I can follow just likeI do when driving on them in my car. I want to fly East on 116th Stand find the block that my friend lives on, etc. That's probably toomuch to ask for.Thanks for your help.DonKAriel16.12.13 1:32.
'DonK' wrote I'm not at all surprised by this, in fact, it's exactly what I expected when I installed UTX. What I would like to see is my ORBX PNW scenery but with accurate, road placement that I can follow just like I do when driving on them in my car. I want to fly East on 116th St and find the block that my friend lives on, etc. That's probably too much to ask for. Thanks for your help. DonKHey!
Don, it's just a game. It is unreasonable to expect 'World Wide'Atlas accuracy in a $49 computer game. Just relax and enjoy the flying part.It works pretty good for the most part.SamCopterSix16.12.13 11:43. Sam, one of the things I always wanted was enough accurate detail to beable to navigate with a sectional.
UTX gives just enough accuracy to beable to do that.I have FSGearthview which shows the actual terrain view forward of theaircraft. You can see other views as well. It's amazing how accurateFSX is just in default mode.
Flying some rivers in North Korea FSX willshow an island in a sharp bend in the river and Google Earth shows theactual island. Pretty good for $50.00.-Copter Sixsambodidley16.12.13 13:26. 'CopterSix' wrote in messagenews:[email protected]. Copter SixHeck, Bob. I can't even read a sectional any more. I can barely readthe map view in FSX. Besides, the scenery I flew over back then doesn'teven exist any more.
The sectionals of today look nothing like the ones Iused when I was flying. There was no GPS or VOR, either. Very littlecontrolled air space. I didn't have a radio in my plane most of the time.Didn't need one to fly into or out of any airpoer at that time.
Flew quite abit without a chart after I left flight school. Just used the highways andrailroads. Some of those railroads ran straight as an arrow for miles andmiles. We called them the 'Iron Compass'.I can find roads well enough in FSX to figure out where I am. I suredon't expect to be able to pick out a particular house in a subdivisionanywhere in the world with a $49 computer game, though. Samscott s.16.12.13 14:45. DonK wrote in: After installing UTX I tried flying in two U.S.
Locations. The first was in the Eastern US where I had no ORBX scenery. That was fine. The second was KAWO in the area covered by ORBX PNW. That airport was totally screwed up compared to the great job that ORBX did in modeling it.
Before I got off the ground, my computer crashed (probably not the fault of UTX) and I didn't feel like doing anymore flying after a reboot. The KAWO problem would likely have been fixed by giving a lower priority to UTX BUT. I don't like the way ORBX does roads. Many roads are missing or they often just fade into nothing or simply dead end. From what I saw flying around KMUU (small grass strip in central PA) the UTX placement of roads was more realistic than what ORBX models in their scenery areas. I'm not at all surprised by this, in fact, it's exactly what I expected when I installed UTX. What I would like to see is my ORBX PNW scenery but with accurate, road placement that I can follow just like I do when driving on them in my car.
I want to fly East on 116th St and find the block that my friend lives on, etc. That's probably too much to ask for. Thanks for your help.I don't have PNW, but I do have NRM and CRM so looked at KGEG which isone of my test airport locations. I compared NRM to UTX and the roadsseem identical. What I see different is the landclass assignments.I took identical top-down views and overlaid them as layers, then playedwih the transparency on the upper layer so I could compare. I seesome difference also in elevation, but that is FSG mesh vs FTX not UTX.I also noticed a difference between having the UTX Minor Urban roads(RD4) option on/off (with it off, some roads did just 'stop').scott s.DonK16.12.13 15:57.
On Mon, 16 Dec 2013 10:59:53 -0600, 'sambodidley' wrote:'DonK' wrote What I would like to see is my ORBX PNW scenery but with accurate, road placement that I can follow just like I do when driving on them in my car. Thanks for your help. DonK Hey! Don, it's just a game. It is unreasonable to expect 'World Wide'Atlas accuracy in a $49 computer game. Just relax and enjoy the flying part.It works pretty good for the most part.SamHey!
Sam, it's just a game. It is unreasonable to expect 'an accurateJ3 tailwheel' in a $49 computer game. (BTW: I paid less than $30 forFSX Gold)Just relax and enjoy the flying part. It works pretty good for the most part.I sincerely do not see the attraction of sitting in a chair, staringat a screen while SIMULATING going up, down, left and right.Additionally, even the best FSX scenery looks cartoonish to me. It'sjust peachy if you get enjoyment from that but I don't.You want to go left, right, up and down in a J3.
I want to do thatoccasionally but I need more than that to make it interesting for me.I want to do some navigation, pull out a sectional and plotter, dialin VOR's, learn details of the various GPS devices, simulateemergencies, have radios and ATC that do a better job simulating RLradios, etc.It is unreasonable to expect 'World Wide' Atlas accuracy in a $49 computer gameI don't think it's unreasonable at all. I'll bet all that info isavailable from the USGS and can be 'transformed'to a format that FSX/P3D can use. The only obstacles are price andcomputing power and I doubt that either would be that great of ahurdle. I've got hundreds of dollars invested in add-ons, controllers,planes, airports, etc. What's another few bucks for accurate roads,bridges, etc?Merry Christmas Sam.
If you say humbug I'm gonna poke my fingerthrough your J3.;-)DonKsambodidley16.12.13 17:36. 'DonK' wrote in messagenews:[email protected] Gotcha going on that one, didn't I, Don. I've got a few bucksinvested in my sim, also. Paid 3100 bucks for this last super box that Iuse exclusively for FSX. Nothing else installed on it but FSX and itsaddons. Gotta full set of controls, both stick and yoke, mounted on a FlightSeat to simulate a real cockpit.
Gotta 27 inch Viewsonic monitor strappedto the top of my yoke. Got GEX, UTX, REX essentials w/Overdrive, FEX and allORBX NA scenery. Still can't find my house, though, and don't really care.
Ialready know where it is.;-)))BTW, Microsoft got their J3 tailwheel right in their $49 game. It wasthat high priced accu-something I bought that didn't. Merry Christmas, Don.Ifyou say humbug I'll send you my TrashIR to help you find your house. SamDonK16.12.13 20:18. On Mon, 16 Dec 2013 19:36:55 -0600, 'sambodidley' wrote:'DonK' wrote in messagenews:[email protected]. On Mon, 16 Dec 2013 10:59:53 -0600, 'sambodidley' wrote: Merry Christmas Sam. If you say humbug I'm gonna poke my finger through your J3.;-) DonK LOL Gotcha going on that one, didn't I, Don.
I've got a few bucksIfyou say humbug I'll send you my TrashIR to help you find your house. SamJust to be clear, I didn't say anything about finding my, or any,house.
That's available in photoreal scenery and I don't care for it.I would just like to have accurate roads.Merry, happy,DonKDonK16.12.13 20:27. On Mon, 16 Dec 2013 16:45:12 -0600, 'scott s.' Wrote:DonK wrote in: After installing UTX I tried flying in two U.S. Locations.I don't have PNW, but I do have NRM and CRM so looked at KGEG which isone of my test airport locations. I compared NRM to UTX and the roadsseem identical. What I see different is the landclass assignments.I took identical top-down views and overlaid them as layers, then playedwih the transparency on the upper layer so I could compare. I seesome difference also in elevation, but that is FSG mesh vs FTX not UTX.I also noticed a difference between having the UTX Minor Urban roads(RD4) option on/off (with it off, some roads did just 'stop').scott s.Wow, that was a lot of effort.I had all the UTX road options turned on.
I think UTX made a positivedifference in the non-ORBX area in central Pennsylvania that I lookedat but I didn't get a chance to see what difference it might have madein PNW before my computer went TU. I'll probably try it again in acouple days.DonKsambodidley16.12.13 21:54.
'DonK' wroteyou say humbug I'll send you my TrashIR to help you find your house. Sam Just to be clear, I didn't say anything about finding my, or any, house.'
I want to fly East on 116th Stand find the block that my friend lives on, etc. That's probably toomuch to ask for.' Oops, my bad. I thought you wanted to find his house. Just the block?Ok, but that wouldn't interest me. Now, with google streets, I can find myblock, my house, read the license plate on my car parked there and the housenumbers on my front door. If someone could figure a way to incorporatethat, for the whole world, into a $49 computer game I'd sure like to buyone.
Samscott s.17.12.13 14:53. DonK wrote in:I had never done a true 'A-B' comparison so was kind of interested.Just a matter of slewing over an airport. FSUIPC has option to'autosave' a flight on exit, so all I had to do was turn FTX NAor or off in FTX Central, restart the sim and load the flight, take ascreenshot and load it into 'GIMP', then play with the transparencyslider in GIMP to ssitch from one snap to the other. Kind of hardto make a good comparison view, though (I tried to tint the images toenhance contrast, but probably a vid would capture it better).KEGE airport (Spokane WA) with FTX NRM (green)with UTX USA (blue)Tring to mix with transparencyIf you look close you can see that Orbx did some work on theairport layout, but the roads look pretty much the same.scott s.